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  <NewsItem contentIssues="false" id="49669" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/49669">
  <Title>Unreal Game Engine at UMBC</Title>
  <Body>
    <![CDATA[
    <div class="html-content">
    <span>We now have Unreal Engine licenses for academic use by any UMBC students, faculty or staff. If you are affiliated with UMBC, you can </span><a href="http://goo.gl/forms/WKFmPmIUJp" rel="nofollow external" class="bo">request a license code</a><span> online (must be logged into your myUMBC account)</span>
    </div>
]]>
  </Body>
  <Summary>We now have Unreal Engine licenses for academic use by any UMBC students, faculty or staff. If you are affiliated with UMBC, you can request a license code online (must be logged into your myUMBC...</Summary>
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  <PostedAt>Fri, 06 Feb 2015 14:56:51 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="49419" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/49419">
    <Title>Graphics internship</Title>
    <Body>
      <![CDATA[
          <div class="html-content">Firaxis will be at the job an internship fair on 2/4/2015 looking for a graphics/programming intern for this summer. Be sure to attend the fair if you are interested.</div>
      ]]>
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    <Summary>Firaxis will be at the job an internship fair on 2/4/2015 looking for a graphics/programming intern for this summer. Be sure to attend the fair if you are interested.</Summary>
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    <PostedAt>Wed, 28 Jan 2015 12:51:50 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="48929" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/48929">
    <Title>Internship with educational nonprofit</Title>
    <Body>
      <![CDATA[
          <div class="html-content">
          <div>
          <span>Innovate Our World, an Ellicott City, Maryland </span><span><span>educational </span>nonprofit, is seeking one or more avid, experienced gamers who can help us on the business side to bring our new Moon game from tech demo status to a successful launch on Steam. The upcoming 8th Continent game will give players a number of entertaining scenarios racing, exploring, and building on the Moon that will help meet IOW’s educational mission. We envision growing the 8th Continent like Kerbal Space Program through early engagement of the user community. Starting as a single player online game (and Oculus friendly), you will have strong input into how the game evolves and grows to meet player demand.</span>
          </div>
          <div><br></div>
          <div><span>Candidates should have strong gaming experience, comfortable with emerging technologies, demonstrated success with crowdfunding, ability to use Steam and other forums to gain support, and strong social media skills.</span></div>
          <div>
          <br><span>Opportunity starts as an volunteer/internship and could evolve into a compensated position for the right person. Can be done on a part-time/remote basis in conjunction with school or work. Contact Ron at </span><a href="mailto:ron@innovateourworld.org" rel="nofollow external" class="bo"><span>ron@innovateourworld.org</span></a><span> to discuss. The opportunity begins ASAP.</span>
          </div>
          </div>
      ]]>
    </Body>
    <Summary>Innovate Our World, an Ellicott City, Maryland educational nonprofit, is seeking one or more avid, experienced gamers who can help us on the business side to bring our new Moon game from tech demo...</Summary>
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    <PostedAt>Thu, 08 Jan 2015 10:55:02 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="48818" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/48818">
    <Title>Blizzard internships</Title>
    <Body>
      <![CDATA[
          <div class="html-content">There are a few dozen internships available at Blizzard this summer: programming, art, and others. Application deadline January 31st.<blockquote><div><a href="http://us.blizzard.com/en-us/company/careers/internships.html" rel="nofollow external" class="bo">http://us.blizzard.com/en-us/company/careers/internships.html</a></div></blockquote>
          </div>
      ]]>
    </Body>
    <Summary>There are a few dozen internships available at Blizzard this summer: programming, art, and others. Application deadline January 31st.  http://us.blizzard.com/en-us/company/careers/internships.html</Summary>
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    <PostedAt>Tue, 23 Dec 2014 11:22:00 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="47057" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/47057">
    <Title>Firaxis at UMBC Career Fair</Title>
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      <![CDATA[
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          <span>Josh Barczak, UMBC BS 2004, MS 2006, and now graphics lead at Firaxis Games, will be at UMBC for a job fair in the RAC next Wednesday from 11:30-3:30. They are specifically looking for a new graphics/rendering person. Anyone who is graduating soon(ish), or grads in the area (especially anyone with more than just one graphics class under their belts) may want to stop by.</span><div><br></div>
          </div>
      ]]>
    </Body>
    <Summary>Josh Barczak, UMBC BS 2004, MS 2006, and now graphics lead at Firaxis Games, will be at UMBC for a job fair in the RAC next Wednesday from 11:30-3:30. They are specifically looking for a new...</Summary>
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    <PostedAt>Fri, 03 Oct 2014 12:42:07 -0400</PostedAt>
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  <NewsItem contentIssues="false" id="43964" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/43964">
  <Title>Internships at BreakAway Games</Title>
  <Body>
    <![CDATA[
    <div class="html-content">BreakAway Games is looking for art and programming interns for this summer.<div><br></div>
    <div>Details:</div>
    <hr>
    <div>
    <h4>Title: Programmer Internship</h4>
    <h6>Description: </h6>
    <p>BreakAway Ltd. has an exciting opportunity for Interns with programming experience. In this position you will work with a team of other talented developers to implement game content. Current projects range from military and corporate simulations to first-person shooter games.</p>
    
    <h6>Activities/Responsibilities:</h6>
    <ul>
    <li>Work on a professional team of experienced game developers under the supervision of a Senior Game Engineer.</li>
    <li>Gain understanding of game development lifecycle and process.</li>
    <li>Have responsibilities that may include user interface design and implementation, scripting, graphics, programming of scenario/map editors and research.</li>
    <li>Learn to work with Visual Studio.Net, Maya, 3D Max, Unity, and proprietary, in-house tools.</li>
    <li>Be required to adhere to projects coding standards.</li>
    <li>Ensure that their code is clean, easy to use and free of bugs.</li>
    </ul>
    
    <h6>Skills:</h6>
    <ul>
    <li>Be proficient in C/C++</li>
    <li>Possess strong math background (Linear Algebra or higher preferred)</li>
    </ul>
    
    <h6>Education:</h6>
    <p>Must be currently enrolled in any fully accredited college or university and currently studying towards a Bachelors, Masters or PhD in the United States.</p>
    
    <h6>Requirements:</h6>
    <ul>
    <li>Demonstrate excellent communication and writing skills
    </li>
    <li>Have a current GPA of 3.0 or better
    </li>
    <li>Express a strong desire to learn
    </li>
    </ul>
    
    <h6>Contact:</h6>
    <p>E-mail resumes along with samples of code to <a href="mailto:resumes1013a@breakawayltd.com">resumes1013a@breakawayltd.com</a></p>
    </div>
    <hr>
    
    <div>
    <h4>Summer Artist Internship</h4>
    
    <h6>Description:</h6>
    <p>BreakAway Ltd. has an exciting opportunity for Interns with art experience. In this position you will work with a team of other talented developers to implement game content. Current projects range from military and corporate simulations to first-person shooter games.</p>
    
    <h6>Activities/Responsibilities:</h6>
    <ul>
    <li>Complete basic art tasks assigned by supervisor.
    </li>
    <li>Participate in art department meetings and events.
    </li>
    </ul>
    
    <h6>Skills:</h6>
    <ul>
    <li>3d and 2d art skills capable of modeling, applying UVs and painting texture maps.
    </li>
    <li>Basic knowledge of either 3dStudio Max or Maya
    </li>
    <li>Basic knowledge of Photoshop.
    </li>
    </ul>
    
    
    <h6>Requirements:</h6>
    <ul>
    <li>Must be currently enrolled in an fully accredited college or university studying towards a Bachelors or Masters degree.
    </li>
    <li>Solid base artistic base, including life drawing, color theory and painting.
    </li>
    <li>Creativity.
    </li>
    <li>Ability to work in a team environment.
    </li>
    <li>Ability to take constructive criticism and direction from others.
    </li>
    <li>Desire and enthusiasm to develop and improve skills and knowledge.
    </li>
    </ul>
    
    <h6>Portfolio:</h6>
    <p>Portfolio should include examples traditional work as well as electronic work. (All in a electronic medium) The portfolio should also demonstrate an understanding and use of color.  3d work should include examples realistic as well as stylized.   A web format is preferred but will accept CD or DVD disks.    Portfolios submissions are not returned.</p>
    
    <p>Submit resumes + portfolios to <a href="mailto:resumes1013b@breakawayltd.com">resumes1013b@breakawayltd.com</a>. </p>
    </div>
    </div>
]]>
  </Body>
  <Summary>BreakAway Games is looking for art and programming interns for this summer.    Details:      Title: Programmer Internship   Description:    BreakAway Ltd. has an exciting opportunity for Interns...</Summary>
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  <PostedAt>Mon, 28 Apr 2014 15:07:19 -0400</PostedAt>
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  <NewsItem contentIssues="false" id="40593" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/40593">
    <Title>Job openings at Firaxis Games</Title>
    <Body>
      <![CDATA[
          <div class="html-content">Firaxis is looking to hire people in a large number of new positions:<div><ul>
          <li><div>Systems Engineer</div></li>
          <li><div>Graphics Engineer</div></li>
          <li><div>iOS Programmer</div></li>
          <li><div>Technical Artist/HQ Modeler</div></li>
          <li><div>Game Designer</div></li>
          <li><div>Gameplay Engineer</div></li>
          <li><div>Character Modeler</div></li>
          <li><div>Environment/Hard Surface modeler</div></li>
          <li><div>Modeler</div></li>
          <li><div>Animator</div></li>
          <li><div>High Poly Artist</div></li>
          <li><div>UI Artist</div></li>
          <li><div>FX Artist</div></li>
          </ul></div>
          <div>I asked if they'd consider graduating students for these positions. I was told some of the art positions could be appropriate for someone junior with excellent art skills. The programming positions are primarily targeting candidates with experience, but "we certainly would want to see resumes/portfolios from anyone that's interested"</div>
          </div>
      ]]>
    </Body>
    <Summary>Firaxis is looking to hire people in a large number of new positions:    Systems Engineer    Graphics Engineer    iOS Programmer    Technical Artist/HQ Modeler    Game Designer    Gameplay...</Summary>
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    <PostedAt>Sat, 25 Jan 2014 16:19:47 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="39384" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/39384">
  <Title>Global Game Jam 2014</Title>
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    <p>UMBC is once again hosting the <a href="http://gaim.umbc.edu/global-game-jam/" rel="nofollow external" class="bo">Global Gam Jam</a> this January. It will run from 5pm Friday, January 24th to 5pm Sunday, January 26th, just before classes start. Once again, thanks to a generous donation by <a href="http://www.nextcentury.com/" rel="nofollow external" class="bo">NextCentury</a>, registration is free. Space is limited, so <a href="http://www.globalgamejam.org/" rel="nofollow external" class="bo">sign up now</a>! </p>
    <p>For anyone who hasn't participated, the global game jam is a 48 hour game development event with hundreds of host sites around the world. At 5pm local time, introduce the jam and announce this year's theme. Previous year's themes have ranged from a phrase ("as long as we're together there will always be problems") to a word ("extinction") to an image (ouroboros: a snake eating its tail), to a sound (the recording of a heartbeat). Participants brainstorm game ideas around the theme, form into teams, and spend the weekend building games that are designed to be both fun and express the theme.</p>
    <p>The UMBC site is not restricted to just students. In previous years, we have had a mix of UMBC students, faculty, alumni, students from other schools, game development professionals, and just people with an interest in game development. More details at <a href="http://gaim.umbc.edu/global-game-jam" rel="nofollow external" class="bo">gaim.umbc.edu/global-game-jam</a>. However, we are limited to just 40 participants, so sign up early if you want to come. If the UMBC site fills, other local(ish) sites include the Unviersity of Baltimore, American University, and George Mason University.</p>
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]]>
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  <Summary>UMBC is once again hosting the Global Gam Jam this January. It will run from 5pm Friday, January 24th to 5pm Sunday, January 26th, just before classes start. Once again, thanks to a generous...</Summary>
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  <PostedAt>Thu, 12 Dec 2013 12:08:40 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="38878" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/38878">
    <Title>Baltimore Unites Unity group</Title>
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      <![CDATA[
          <div class="html-content">Baltimore Unites is a new Unity game engine users group. The inaugural meeting will be 6:30pm December 3rd at the Bully! Entertainment office in Canton. It will feature guest speaker Bob Berkebile of <a href="http://pixelplacement.com/" rel="nofollow external" class="bo">PixelPlacement</a>, and a chance to meet and share with other Unity users.<div><br></div>
          <div>The meeting is open to "students, developers, hobbiests, anyone at all".<div><br></div>
          <div>Meetup site: <a href="http://www.meetup.com/Baltimore-Unites/?gj=ej1b&amp;a=wg2.3_cio" rel="nofollow external" class="bo">http://www.meetup.com/Baltimore-Unites/?gj=ej1b&amp;a=wg2.3_cio</a>
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          </div>
          </div>
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    </Body>
    <Summary>Baltimore Unites is a new Unity game engine users group. The inaugural meeting will be 6:30pm December 3rd at the Bully! Entertainment office in Canton. It will feature guest speaker Bob Berkebile...</Summary>
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    <PostedAt>Tue, 26 Nov 2013 19:18:51 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="37676" important="false" status="posted" url="https://dev.my.umbc.edu/groups/gaim/posts/37676">
    <Title>Next Century visit</Title>
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      <![CDATA[
          <div class="html-content">Next Century is a defense company with interest in game developers for "serious" applications and mobile apps. They have also been the primary sponsor of the Global Game Jam site at UMBC. Students interested in jobs or internships may want to stop by during their <a href="http://careers.umbc.edu/news_events/corpvis/reader.php?id=9a01871a502a33005a9da2d62eb36a91&amp;file=infosessions" rel="nofollow external" class="bo">campus visit tomorrow</a> (October 29) from 11-2 in Commons 329.</div>
      ]]>
    </Body>
    <Summary>Next Century is a defense company with interest in game developers for "serious" applications and mobile apps. They have also been the primary sponsor of the Global Game Jam site at UMBC. Students...</Summary>
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    <Tag>jobs</Tag>
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    <PostedAt>Tue, 29 Oct 2013 17:00:40 -0400</PostedAt>
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