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  <Title>talk: Accessible by Design, Joy by Default: Leisure as a First-Order Accessibility Problem</Title>
  <Tagline>12-1pm Friday, February 6, ITE 459, UMBC</Tagline>
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    <div class="html-content"><h5>Accessible by Design, Joy by Default: Leisure as a First-Order Accessibility Problem</h5>
    <h5>Eminent Scholar Talk with Dr. <a href="https://www.gillianhayes.com/" rel="nofollow external" class="bo"><strong>Gillian Hayes</strong></a>, UC Irvine</h5><h5>12-1pm Fri., Feb. 6, ITE 459, UMBC</h5><div><br></div>
    
    <p><strong>Refreshments provided for those that <a href="https://docs.google.com/forms/d/e/1FAIpQLSe5Vp9fSuWQMOeOO3yYeeYWQTmdD7scVFtz1xdtBgvd5Y8QvA/viewform" rel="nofollow external" class="bo"><strong>RSVP</strong></a></strong></p>
    
    <p>Accessibility research has made substantial progress in education, work, and health, yet leisure—play, sport, gaming, creative expression, and shared enjoyment—often remains underemphasized or treated instrumentally. The World Leisure Organization's Charter for Leisure states, "Everyone…has the right to adequate time for rest and for the pursuit of leisure activity."  This talk explores research that understands leisure as a first-order accessibility concern rather than a secondary benefit. Taking this principle seriously invites a broader view of access as supporting dignity, self-determination, and flourishing. Drawing on a body of human-centered computing research, I examine accessibility challenges and opportunities in leisure-focused contexts: tangible technologies for blind outrigger paddlers navigating dynamic aquatic environments; digital tools that support families in managing ADHD-related self-regulation while preserving connection; and work on autism and gaming that foregrounds play on one's own terms. Across these cases, leisure settings highlight important design considerations like sensory negotiation, social coordination, challenge, and joy. By treating leisure as essential for everyone, we can think holistically about what accessibility means in everyday life.</p>
    
    <p><a href="https://www.gillianhayes.com/" rel="nofollow external" class="bo"><strong>Gillian Hayes</strong></a> is a Chancellor's Professor and the Kleist Professor of Informatics at the University of California, Irvine. Her research sits at the intersection of human-centered computing, accessibility, and mobile and ubiquitous computing with a particular focus on how interactive technologies can support agency, dignity, and flourishing in everyday life. Across her work, she has focused on community-engaged approaches that bring in a variety of voices to the design process who may not typically have access. Through these participatory and interdisciplinary methods, her research examines how technologies can better accommodate sensory diversity, social connection, and self-determination. When she is not doing her day job of vice provost of academic personnel or working with her students and post-docs in research, she can be found baking cakes, reading science fiction and YA dystopia, volunteering, playing with her kids, or walking her 100-pound lapdog.</p></div>
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  <Summary>Accessible by Design, Joy by Default: Leisure as a First-Order Accessibility Problem   Eminent Scholar Talk with Dr. Gillian Hayes, UC Irvine  12-1pm Fri., Feb. 6, ITE 459, UMBC       Refreshments...</Summary>
  <Website>https://docs.google.com/forms/d/e/1FAIpQLSe5Vp9fSuWQMOeOO3yYeeYWQTmdD7scVFtz1xdtBgvd5Y8QvA/viewform</Website>
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  <Group token="umbc-ai">UMBC AI</Group>
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  <PostedAt>Mon, 02 Feb 2026 19:09:29 -0500</PostedAt>
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  <NewsItem contentIssues="false" id="154917" important="false" status="posted" url="https://dev.my.umbc.edu/groups/umbc-ai/posts/154917">
    <Title>Designing Accessible Learning with AI Inside and Outside the LMS</Title>
    <Tagline>free, 2-3pm ET Thursday, December 11, 2025, Online</Tagline>
    <Body>
      <![CDATA[
          <div class="html-content">As colleges and universities increasingly integrate <span><strong>AI</strong></span><span> into teaching and learning, accessibility must remain at the forefront of course design. Explore how instructional designers, faculty, and course builders can harness </span><span>AI</span><span>, both embedded within <a href="https://en.wikipedia.org/wiki/Learning_management_system" rel="nofollow external" class="bo">learning management systems</a> (LMS) and through external </span><span>AI</span><span> tools, to create inclusive, equitable, and accessible learning experiences for all students. </span>Participants will learn practical strategies for leveraging <strong>AI</strong> to: <div><div><div><ul><li>Improve accessibility features directly within the LMS, such as alternative text generation, captioning, and adaptive formatting. </li><li>Use external <strong>AI</strong> tools to audit and enhance course materials for universal design and ADA compliance. </li><li>Support students with diverse learning needs by providing personalized, accessible pathways and just-in-time resources. </li><li>Anticipate ethical and equity considerations when applying <strong>AI</strong> for accessibility in digital learning environments. </li></ul><p>By the end of this session, attendees will have a toolkit of approaches and examples they can immediately apply to ensure their courses are designed with accessibility at the core -- helping every learner thrive in <strong>AI-powered learning spaces</strong>.</p></div><div><p>This <a href="https://www.everylearnereverywhere.org/workshop/designing-accessible-learning-with-ai-inside-and-outside-the-lms/" rel="nofollow external" class="bo">webinar</a> is a collaboration between <a href="https://my3.my.umbc.edu/groups/instructional-technology/events/148515/a6c/604bed6a408dae916cc0ddf1121852ed/web/link?link=https%3A%2F%2Fwww.everylearnereverywhere.org%2F" rel="nofollow external" class="bo">Every Learner Everywhere</a> and <a href="https://my3.my.umbc.edu/groups/instructional-technology/events/148515/a6c/82f5e9257ee249dbd75c955f7684f8ca/web/link?link=https%3A%2F%2Fwww.nwheat.org%2F" rel="nofollow external" class="bo">Northwest Higher Education Accessibility Technology group (NWHeat)</a>.</p><h4><a href="https://wiche.zoom.us/webinar/register/WN_Pkjjs3j4S0aAX77pTg5Tgw#/registration" rel="nofollow external" class="bo">Register here</a></h4></div></div></div></div>
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    <Summary>As colleges and universities increasingly integrate AI into teaching and learning, accessibility must remain at the forefront of course design. Explore how instructional designers, faculty, and...</Summary>
    <Website>https://www.everylearnereverywhere.org/workshop/designing-accessible-learning-with-ai-inside-and-outside-the-lms/</Website>
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    <Tag>accessibility</Tag>
    <Tag>ai</Tag>
    <Tag>lms</Tag>
    <Tag>teaching</Tag>
    <Group token="umbc-ai">UMBC AI</Group>
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